Mitsubishi Electronics FXCPU Video Game Controller User Manual


 
29 Applied Instructions (Data Table Operation)
29.4 SCL / Scaling (Coordinate by Point Data)
691
FXCPU Structured Programming Manual
[Basic & Applied Instruction]
21
Applied Instructions
(Real Time
Clock Control)
22
Applied Instructions
(External Device)
23
Applied Instructions
(Extension
Function)
24
Applied Instructions
(Others)
25
Applied Instructions
(Block Data
Operation)
26
Applied Instructions
(Character
String Control)
27
Applied Instructions
(Data Operation 3)
28
Applied Instructions
(Data Comparison)
29
Applied Instructions
(Data Table
Operation)
30
Applied Instructions
(External Device
Communication)
29.4 SCL / Scaling (Coordinate by Point Data)
Outline
This instruction executes scaling of the input value using a specified data table, and outputs the result.
SCL2 is also available with a different data table configuration for scaling.
For SCL2 instruction, refer to Section 29.7.
1. Format and operation, execution form
2. Set data
3. Applicable devices
FX3U(C) FX3G(C) FX3S FX2N(C) FX1N(C) FX1S FXU/FX2C FX0N FX0(S)
Instruction
name
Operation
Execution
form
Expression in each language
Structured ladder/FBD ST
SCL 16 bits Continuous SCL(EN,s1,s2,d);
SCLP 16 bits Pulse SCLP(EN,s1,s2,d);
DSCL 32 bits Continuous DSCL(EN,s1,s2,d);
DSCLP 32 bits Pulse DSCLP(EN,s1,s2,d);
Variable Description
Data type
16-bit
operation
32-bit
operation
Input
variable
EN Execution condition Bit
Input value used in scaling or device storing the input value ANY16 ANY32
Head device storing the conversion table used in scaling ANY16 ANY32
Output
variable
ENO Execution state Bit
Device storing the output value controlled by scaling ANY16 ANY32
Operand
type
Bit Devices Word Devices Others
System user Digit specification
System
user
Special
unit
Index
Cons
tant
Real
Number
Character
String
Pointer
XYMTCS
D.b
KnX KnY KnM KnS T C D R
U\G
VZModifierKH E
""
P
zzzzzzzz z z zz
zz z
zzzzzzz z z
SCL
EN
s1
ENO
d
s2
SCLP
EN
s1
ENO
d
s2
DSCL
EN
s1
ENO
d
s2
DSCLP
EN
s1
ENO
d
s2