Mitsubishi Electronics FXCPU Video Game Controller User Manual


 
2 Instruction List
2.3 Applied Instructions
38
FXCPU Structured Programming Manual
[Basic & Applied Instruction]
*1. The instruction is provided in the FX3UC PLC Ver. 2.20 or later.
Instruction name
Execution
condition
Function
Applicable PLCs
Reference
FX3U(C)
FX3G(C)
FX3S
FX2N(C)
FX1N(C)
FX1S
FXU/FX2C
FX0N
FX0(S)
Block Data Operation
BKCMP= Continuous
Block data compare
*1
Section 25.3
BKCMP> Continuous *1
BKCMP< Continuous *1
BKCMP<> Continuous *1
BKCMP<= Continuous *1
BKCMP>= Continuous *1
BKCMP=P Pulse *1
BKCMP>P Pulse *1
BKCMP<P Pulse *1
BKCMP<>P Pulse *1
BKCMP<=P Pulse *1
BKCMP>=P Pulse *1
DBKCMP= Continuous *1
DBKCMP> Continuous *1
DBKCMP< Continuous *1
DBKCMP<> Continuous *1
DBKCMP<= Continuous *1
DBKCMP>= Continuous *1
DBKCMP=P Pulse *1
DBKCMP>P Pulse *1
DBKCMP<P Pulse *1
DBKCMP<>P Pulse *1
DBKCMP<=P Pulse *1
DBKCMP>=P Pulse *1
Character String Control
STR Continuous
BIN to character string conversion
*1
Section 26.1
STRP Pulse *1
DSTR Continuous *1
DSTRP Pulse *1
VAL Continuous
Character string to BIN conversion
*1
Section 26.2
VALP Pulse *1
DVAL Continuous *1
DVALP Pulse *1
$+ Continuous
Link character strings
3
Section 26.3
$+P Pulse 3
LEN Continuous
Character string length detection
3
Section 26.4
LENP Pulse 3
RIGHT Continuous
Extracting character string data
from the right
3
Section 26.5
RIGHTP Pulse 3
LEFT Continuous
Extracting character string data
from the left
3
Section 26.6
LEFTP Pulse 3
MIDR Continuous
Random selection of character
strings
3
Section 26.7
MIDRP Pulse 3
MIDW Continuous
Random replacement of character
strings
3
Section 26.8
MIDWP Pulse 3
INSTR Continuous
Character string search
*1
Section 26.9
INSTRP Pulse *1
$MOV Continuous
Character string transfer
3
Section 26.10
$MOVP Pulse 3