Mitsubishi Electronics FXCPU Video Game Controller User Manual


 
14 Applied Instructions (External FX I/O Device)
14.3 DSW / Digital Switch (Thumbwheel Input)
361
FXCPU Structured Programming Manual
[Basic & Applied Instruction]
11
Applied Instructions
(Data Operation)
12
Applied Instructions
(High Speed
Processing)
13
Applied Instructions
(Handy
Instruction)
14
Applied Instructions
(External FX I/O
Device)
15
Applied Instructions
(External Device
(optional device))
16
Applied Instructions
(External Device)
17
Applied Instructions
(Data Transfer 2)
18
Applied Instructions
(Floating Point)
19
Applied Instructions
(Data Operation 2)
20
Applied Instructions
(Positioning
Control)
14.3 DSW / Digital Switch (Thumbwheel Input)
Outline
This is a command for reading in the set value of digital switch.
You can read in the data of 4 digits and 1 set (n=K1), or 4 digits and 2 sets (n=K2).
1. Format and operation, execution form
2. Set data
3. Applicable devices
S: Refer to "Cautions".
FX3U(C) FX3G(C) FX3S FX2N(C) FX1N(C) FX1S FXU/FX2C FX0N FX0(S)
Instruction
name
Operation
Execution
form
Expression in each language
Structured ladder/FBD ST
DSW 16 bits Continuous DSW(EN, s, n, d1, d2);
Variable Description Data type
Input
variable
EN Execution condition Bit
Beginning device for connecting digital switch (X) (4 points occupied) Bit
Number of sets of digital switch (4 digits/1 set) [n=1 or 2] ANY16
Output
variable
ENO Execution state Bit
Beginning device of output of strobe signal (Y) (4 points occupied) ARRAY [0..3] OF Bit
Device for storing numerical value of digital switch (n points occupied) ANY16
Operand
type
Bit Devices Word Devices Others
System user Digit designation
System
user
Special
unit
Index
Cons
tant
Real
number
Character
string
Pointer
XYMTCS
D.b
KnX KnY KnM KnS T C D R
U\G
V Z Modifier K H E
""
P
zz
zz
zz
zzz
S1 S2
zz z
DSW
EN
s
n
ENO
d1
d2