Mitsubishi Electronics FXCPU Video Game Controller User Manual


 
8 Applied Instructions (Move and Compare)
8.4 SMOV / Shift Move
143
FXCPU Structured Programming Manual
[Basic & Applied Instruction]
1
Outline
2
Instruction List
3
Configuration of
Instruction
4
How to Read
Explanation of
Instructions
5
Basic Instruction
6
Step Ladder
Instructions
7
Applied Instructions
(Program Flow)
8
Applied Instructions
(Move and
Compare)
9
Applied Instructions
(Arithmetic and
Logical Operation)
10
Applied Instructions
(Rotation and
Shift Operation)
8.4 SMOV / Shift Move
Outline
This instruction distributes and composes data in units of digit (4 bits).
1. Format and operation, execution form
2. Set data
3. Applicable devices
S: Refer to "Cautions".
FX3U(C) FX3G(C) FX3S FX2N(C) FX1N(C) FX1S FXU/FX2C FX0N FX0(S)
Instruction
name
Operation
Execution
form
Expression in each language
Structured ladder/FBD ST
SMOV 16 bits Continuous SMOV(EN,s,m1,m2,n,d);
SMOVP 16 bits Pulse SMOVP(EN,s,m1,m2,n,d);
Variable Description Data type
Input
variable
EN Execution condition Bit
Word device storing data whose digits will be moved. ANY16
Head digit position to be moved ANY16
Number of digits to be moved ANY16
Head digit position of movement destination ANY16
Output
variable
ENO Execution state Bit
Word device storing data whose digits are moved ANY16
Operand
type
Bit Devices Word Devices Others
System User Digit Specification
System
User
Special
Unit
Index
Constant
Real
Number
Character
String
Pointer
XYMTCS
D.b
KnX KnY KnM KnS T C D R
U\G
V Z Modifier K H E
""
P
zzzzzzz
S1 S2
zz z
zz
zz
zz
zzzzzz
S1 S2
zz z
SMOV
EN
s
m1
ENO
d
m2
n
SMOVP
EN
s
m1
ENO
d
m2
n