Mitsubishi Electronics FXCPU Video Game Controller User Manual


 
22 Applied Instructions (External Device)
22.1 GRY / Decimal to Gray Code Conversion
567
FXCPU Structured Programming Manual
[Basic & Applied Instruction]
21
Applied Instructions
(Real Time
Clock Control)
22
Applied Instructions
(External Device)
23
Applied Instructions
(Extension
Function)
24
Applied Instructions
(Others)
25
Applied Instructions
(Block Data
Operation)
26
Applied Instructions
(Character
String Control)
27
Applied Instructions
(Data Operation 3)
28
Applied Instructions
(Data Comparison)
29
Applied Instructions
(Data Table
Operation)
30
Applied Instructions
(External Device
Communication)
22.1 GRY / Decimal to Gray Code Conversion
Outline
This instruction converts a binary value into a gray code, and transfers it.
1. Format and operation, execution form
2. Set data
3. Applicable devices
S: Refer to "Cautions"
FX3U(C) FX3G(C) FX3S FX2N(C) FX1N(C) FX1S FXU/FX2C FX0N FX0(S)
Instruction
name
Operation
Execution
form
Expression in each language
Structured ladder/FBD ST
GRY 16 bits Continuous GRY(EN,s,d);
GRYP 16 bits Pulse GRYP(EN,s,d);
DGRY 32 bits Continuous DGRY(EN,s,d);
DGRYP 32 bits Pulse DGRYP(EN,s,d);
Variable Description
Data type
16-bit
operation
32-bit
operation
Input
variable
EN Execution condition Bit
Conversion source data or word device storing conversion source
data
ANY16 ANY32
Output
variable
ENO Execution state Bit
Word device storing data after conversion ANY16 ANY32
Operand
type
Bit Devices Word Devices Others
System user Digit specification
System
user
Special
unit
Index
Cons
tant
Real
Number
Character
String
Pointer
XYMTCS
D.b
KnX KnY KnM KnS T C D R
U\G
V Z Modifier K H E
""
P
zzzzzzz
S1 S2
zz z zz
zzzzzz
S1 S2
zz z
GRY
EN ENO
d
s
GRYP
EN ENO
d
s
DGRY
EN ENO
d
s
DGRYP
EN ENO
d
s