Mitsubishi Electronics FXCPU Video Game Controller User Manual


 
2 Instruction List
2.3 Applied Instructions
34
FXCPU Structured Programming Manual
[Basic & Applied Instruction]
*1. The instruction is provided in the FX3U and FX3UC PLCs Ver. 2.70 or later.
*2. Though programmed, this instruction is not valid because the FX
1NC, FX2NC or FX3GC PLC does not
have a volume to read out under this instruction.
*3. The instruction is provided in the FX
3G PLC Ver. 1.10 or later.
*4. The instruction is provided in the FX
U and FX2C PLCs Ver. 3.30 or later.
*5. The instruction is not provided in the FX
U and FX2C PLCs Ver. 3.30 or later.
Instruction name
Execution
condition
Function
Applicable PLCs
Reference
FX3U(C)
FX3G(C)
FX3S
FX2N(C)
FX1N(C)
FX1S
FXU/FX2C
FX0N
FX0(S)
External Device (optional devices)
VRRD Continuous
Volume read
*1 *2*3 3 *2 *2 33
Section 15.6
VRRDP Pulse *1 *2*3 3 *2 *2 33
VRSC Continuous
Volume scale
*1 *2*3 3 *2 *2 33
Section 15.7
VRSCP Pulse *1 *2*3 3 *2 *2 33
RS2 Continuous Serial data communication 2 333 Section 15.8
PID Continuous PID control loop 333333*4 Section 15.9
External Device
MNET Continuous
F-16NP/NT communication
*5
Section 16.1
MNETP Pulse *5
ANRD Continuous
Read from F2-6A
*5
Section 16.2
ANRDP Pulse *5
ANWR Continuous
Write to F2-6A
*5
Section 16.3
ANWRP Pulse *5
RMST Continuous F2-32RM start 3 Section 16.4
RMWR Continuous
Write to F2-32RM
3
Section 16.5
RMWRP Pulse 3
DRMWR Continuous 3
DRMWRP Pulse 3
RMRD Continuous
Read from F2-32RM
3
Section 16.6
RMRDP Pulse 3
DRMRD Continuous 3
DRMRDP Pulse 3
RMMN Continuous
F2-32RM monitor
3
Section 16.7
RMMNP Pulse 3
BLK Continuous
Specify F2-30GM
*5
Section 16.8
BLKP Pulse *5
MCDE Continuous
F2-30GM code
*5
Section 16.9
MCDEP Pulse *5
Data Transfer 2
ZPUSH Continuous
Batch store of index register
3
Section 17.1
ZPUSHP Pulse 3
ZPOP Continuous
Batch POP of index register
3
Section 17.2
ZPOPP Pulse 3
Floating Point
DECMP Continuous
Floating point compare
3 *3 33
Section 18.1
DECMPP Pulse 3 *3 33
DEZCP Continuous
Floating point zone compare
33
Section 18.2
DEZCPP Pulse 33
DEMOV Continuous
Floating point move
3 *3 3
Section 18.3
DEMOVP Pulse 3 *3 3