Mitsubishi Electronics FXCPU Video Game Controller User Manual


 
8 Applied Instructions (Move and Compare)
8.3 MOV / Move
139
FXCPU Structured Programming Manual
[Basic & Applied Instruction]
1
Outline
2
Instruction List
3
Configuration of
Instruction
4
How to Read
Explanation of
Instructions
5
Basic Instruction
6
Step Ladder
Instructions
7
Applied Instructions
(Program Flow)
8
Applied Instructions
(Move and
Compare)
9
Applied Instructions
(Arithmetic and
Logical Operation)
10
Applied Instructions
(Rotation and
Shift Operation)
8.3 MOV / Move
Outline
This instruction transfers (copies) the contents of a device to another device.
1. Format and operation, execution form
2. Set data
3. Applicable devices
S: Refer to "Cautions".
FX3U(C) FX3G(C) FX3S FX2N(C) FX1N(C) FX1S FXU/FX2C FX0N FX0(S)
Instruction
name
Operation
Execution
form
Expression in each language
Structured ladder/FBD ST
MOV 16 bits Continuous
MOV(EN,s,d);
Or an assignment statement
MOVP 16 bits Pulse
MOVP(EN,s,d);
Or an assignment statement
DMOV 32 bits Continuous
DMOV(EN,s,d);
Or an assignment statement
DMOVP 32 bits Pulse
DMOVP(EN,s,d);
Or an assignment statement
Variable Description
Data type
16-bit
operation
32-bit
operation
Input
variable
EN Execution condition Bit
Data or device of transfer source ANY16 ANY32
Output
variable
ENO Execution state Bit
Transfer destination device ANY16 ANY32
Operand
type
Bit Devices Word Devices Others
System User Digit Specification
System
User
Special
Unit
Index
Constant
Real
Number
Character
String
Pointer
XYMTCS
D
.b
KnX KnY KnM KnS T C D R
U\G
V Z Modifier K H E
"
"
P
zzzzzzz
S1 S2
zz z z z
zzzzzz
S1 S2
zz z
MOV
EN
s
ENO
d
MOVP
EN
s
ENO
d
DMOV
EN
s
ENO
d
DMOVP
EN
s
ENO
d