Mitsubishi Electronics FX3G Video Gaming Accessories User Manual


 
906
FX3G/FX3U/FX3UC Series Programmable Controllers
Programming Manual - Basic & Applied Instruction Edition
B Instruction Execution Time
B-4 Applied Instruction Execution Time
External FX I/O device
78
FROM
*1
141 + 419n 119 + 841n 0.585 1.105 n: Number of transfer points
FROM
*2
107 + 903n 119 + 1791n 0.585 1.105 n: Number of transfer points
FROM
*3
27.9 + 108n 17.6 + 187.4n 0.585 1.105 n: Number of transfer points
79
TO
*1
87 + 483n 73 + 967n 0.585 1.105 n: Number of transfer points
TO
*2
73 + 967n 67 + 1923n 0.585 1.105 n: Number of transfer points
TO
*3
96.7 + 119.2n 17.3 + 297.7n 0.585 1.105 n: Number of transfer points
*1. When the instruction is executed to BFM #0 to BFM #31 in a special function block/unit for the FX0N/FX2N/
FX
2NC Series or in the CC-Link/LT built in the FX3UC-32MT-LT(-2)
*2. When the instruction is executed to BFM #32 or later in a special function block/unit for the FX
0N/FX2N/FX2NC
Series or in the CC-Link/LT built in the FX3UC-32MT-LT(-2)
*3. When the instruction is executed to a BFM in a special function block/unit for the FX
3U/FX3UC Series
External FX device
80 RS 15.6 5.7
81 PRUN 17.1 + 1.67n 18.2 + 2.9n 0.325 0.585
82 ASCI 13.5 + 1.45n 0.455
83 HEX 13.6 + 1.89n 0.455
84 CCD 13.6 + 1.63n 0.455
85 VRRD ⎯⎯⎯⎯
86 VRSC ⎯⎯⎯⎯
87 RS2 18.1 5.3
88 PID 20.0 8.9
89 ⎯⎯
Data move 2
100 ⎯⎯
101 ⎯⎯
102 ZPUSH 16.0 0.195
103 ZPOP 16.0 0.195
104 ⎯⎯
105 ⎯⎯
106 ⎯⎯
107 ⎯⎯
108 ⎯⎯
109 ⎯⎯
Floating point
110 ECMP 18.2 0.845
111 EZCP 21.6 1.105
112 EMOV 10.0 0.585
113 ⎯⎯
114 ⎯⎯
115 ⎯⎯
116 ESTR 27 + 1.7n + 1.26m 0.845
n: Number of character
digits
m: Number of digits in
decimal part
117 EVAL 26 + 3.8n 0.585
118 EBCD 10.0 0.585
119 EBIN 11.9 0.585
120 EADD 14.2 0.845
121 ESUB 14.2 0.845
122 EMUL 14.1 0.845
123 EDIV 17.7 0.845
FNC
No.
Instruction
Execution time in ON status (µs) Execution time in OFF status (µs)
Remarks
16-bit instruction 32-bit instruction 16-bit instruction 32-bit instruction