Mitsubishi Electronics FX3G Video Gaming Accessories User Manual


 
406
FX3G/FX3U/FX3UC Series Programmable Controllers
Programming Manual - Basic & Applied Instruction Edition
14 Handy Instruction – FNC 60 to FNC 69
14.6 FNC 65 – STMR / Special Timer
14.6 FNC 65 – STMR / Special Timer
Outline
This instruction can easily make off-delay timers, one-shot timers and flicker timers.
1. Instruction format
2. Set data
3. Applicable devices
S: "D.b" cannot be indexed with index registers (V and Z).
Explanation of function and operation
1. 16-bit operation (STMR)
The value specified in "m" is handled as the set value of a timer specified in , and output to four devices starting
from .
Create a proper program according to the purpose while referring to the example shown below.
Off-delay timer and one-shot timer
When T10 is set to , and M0 is set to
M0 [ ] : Off-delay timer which turns OFF with delay of the timer set value after the command contact
turned OFF
M1 [ +1] : One-shot timer which turns ON after the command contact turned OFF from ON, and turns OFF
after the timer set value
M2 [ +2] : Occupied, and can be used for flicker.
M3 [ +3] : Occupied.
Operand type Description Data type
Used timer number [T0 to T199 (100 ms timer)] 16-bit binary
m Set value of the timer [1 to 32,767] 16-bit binary
Head bit number to which the set value is output (Four devices are occupied.) Bit
Oper-
and
Type
Bit Devices Word Devices Others
System User Digit Specification System User
Special
Unit
Index
Con-
stant
Real
Number
Charac-
ter String
Pointer
XYMTCSD
.b KnX KnY KnM KnS T C D R
U\G
V Z Modify K H E "
"P
33
m 33 33
33 3 S 3
FNC 65
STMR
Mnemonic Operation Condition
16-bit Instruction
7 steps STMR
Mnemonic Operation Condition
Continuous
Operation
32-bit Instruction
S
1
S
D
S
1
S
S
2
D
D
1
S
D
1
D
FNC 65
STMR
mS
D
Command
input
D
1
S
D
1
D
Command
input
FNC 65
STMR
T10 K100 M0
D
1
D
D
1
D
D
1
D
D
1
D