Mitsubishi Electronics FX3G Video Gaming Accessories User Manual


 
465
FX3G/FX3U/FX3UC Series Programmable Controllers
Programming Manual - Basic & Applied Instruction Edition
16 External FX Device – FNC 80 to FNC 89
16.5 FNC 84 – CCD / Check Code
11
FNC30-FNC39
Rotation and
Shift
12
FNC40-FNC49
Data Operation
13
FNC50-FNC59
High Speed
Processing
14
FMC60-FNC69
Handy
Instruction
15
FNC70-FNC79
External FX I/O
Device
16
FNC80-FNC89
External FX
Device
17
FNC100-FNC109
Data
Transfer 2
18
FNC110-FNC139
Floating Point
19
FNC140-FNC149
Data
Operation 2
20
FNC150-FNC159
Positioning
Control
2. 16-bit conversion mode (while M8161 is OFF)
(M8161 is also used for the RS, ASCI, HEX and CRC instructions.)
With regard to "n" data starting from , the addition data and horizontal parity data of high-order 8 bits and low-
order 8 bits are stored to and +1 respectively.
M8161 is used also for the RS, ASCI, HEX and CRC instructions. When using the 16-bit mode, set M8161 to normally
OFF. M8161 is cleared when the PLC mode is changed from RUN to STOP.
Example of 16-bit conversion
In the following program, conversion is executed as follows:
Example of data contents
Low-order 8 bits of D100 K100 = 01100100
High-order 8 bits of D100 K111 = 0110111 (1)
Low-order 8 bits of D101 K100 = 01100100
High-order 8 bits of D101 K 98 = 01100010
Low-order 8 bits of D102 K123 = 0111101 (1)
High-order 8 bits of D102 K 66 = 01000010
Low-order 8 bits of D103 K100 = 01100100
High-order 8 bits of D103 K 95 = 0101111 (1)
Low-order 8 bits of D104 K210 = 11010010
High-order 8 bits of D104 K 88 = 01011000
Total K1091
Horizontal parity 1000010 (1)
When the number of "1" is odd, the horizontal parity is "1".
When the number of "1" is even, the horizontal parity is "0".
S
D
D
M8161
M8000
FNC 84
CCD
nS
Command
input
D
16-bit mode
M8161
M8000
FNC 84
CCD
D100 D0 K10
X010
16-bit mode
S
1100001000100000
D 0
"1091" in BCD
1010000100000000
D 1
Horizontal parity