Agilent Technologies 66319b Video Games User Manual


 
Front Panel Operation - 5
51
Entry Keys
Refer to the examples later in this chapter for more details on the use of these keys.
Enter
Number
Enter
Cir Entry
1
2
3
45
6
7
89
0
.
-
ENTRY
Backspace
Figure 5-4. Entry Keys
These keys let you scroll through choices in a parameter list that apply to a
specific command. Parameter lists are circular; you can return to the starting
position by continuously pressing either key. If the command has a numeric range,
these keys increment or decrement the existing value. In meter mode, these keys
can be used to adjust the magnitude of the output voltage or current. Only the
flashing digit is changed by these keys. Use the
"
""
" and !
!!
! keys to move the flashing
digit.
These keys move the flashing digit in a numeric entry field to the right or left. This
lets you increment or decrement a specific digit in the entry field using the
#
##
# and
&
&&
& keys or the RPG knob.
Used only to access a third level key function - the numeric entry keys. These third
level function keys are labeled in green.
-
,
0 through 9 are used for entering numeric values. . is the decimal point.
is the
minus sign. For example, to enter 33.6 press:
Enter Number, 3, 3, . , 6, Enter.
The backspace key deletes the last digit entered from the keypad. This key lets you
correct one or more wrong digits before they are entered.
This key aborts a keypad entry by clearing the value. This key is convenient for
correcting a wrong value or aborting a value entry. The display then returns to the
previously set function.
This key executes the entered value or parameter of the presently accessed
command. Until you press this key, the parameters you enter with the other Entry
keys are displayed but not entered into the dc source. Before pressing
Enter, you
can change or abort anything previously entered into the display. After
Enter is
pressed, the dc source returns to Meter mode.
&
&&
& #
##
#
!
!!
! "
""
"
Enter Number
.
9 0
Back space
Clear Entry
Shift
Enter