Omron srm1(-v2) Video Game Controller User Manual


 
4-2SectionProgramming Console Operations
47
16. Restore the hexadecimal display.
SHIFT TR
00203 ADB DATA B
#FFF6
Note If an input is made outside of the permissible range, a buzzer will
sound and the hexadecimal display will not be displayed.
WRITE
00203 ADB DATA C
000
17. Input the final operand and then press the WRITE Key.
DM
EM
00203 ADB DATA C
DM 0000
WRITE
00204READ
NOP (000)
4-2-12 Checking the Program
This operation checks for programming errors and displays the program ad-
dress and error when errors are found. It is possible in PROGRAM mode
only.
RUN MONITOR PROGRAM
No No OK
1, 2, 3... 1. Press the CLR Key to bring up the initial display.
2. Press the SRCH Key. An input prompt will appear requesting the desired
check level.
SRCH
00000PROG CHK
CHK LVL (0Ć2)?
3. Input the desired check level (0, 1, or 2). The program check will begin when
the check level is input, and the first error found will be displayed.
A
0
00178CIRCUIT ERR
OUT 00200
Note Refer to 5-6 Programming Errors for details on check levels.
4. Press the SRCH Key to continue the search. The next error will be dis-
played. Continue pressing the SRCH Key to continue the search.
The search will continue until an END instruction or the end of Program
Memory is reached. A display like this will appear if the end of Program
Memory is reached:
SRCH
00300NO END INST
END
A display like this will appear if an END instruction is reached:
SRCH
00310PROG CHK
END (001) 00.3KW
Error Messages For a listing of program check error messages, refer to Section 5 Test Runs and
Error Processing.
4-2-13 Bit, Digit, Word Monitor
This operation is used to monitor the status of up to 16 bits and words, al-
though only three can be shown on the display at any one time. Operation is
possible in any mode.
RUN MONITOR PROGRAM
OK OK OK