Midway 16-40094-101 Handheld Game System User Manual


 
4-24
Main Menu
(continued)
Adjustments Menu
(continued)
Pricing Menu
(continued)
Current Pricing Menu
Current Pricing
Select SHOW CURRENT at the Pricing Menu. The Current Pricing Menu is a read-only screen. Use it to
check pricing parameters for the pricing table your game is using. To select a new pricing table, return to
the Pricing Menu. To invent your own pricing table, select Custom Pricing on the Pricing Menu.
Press any START button to exit from the menu.
CURRENT PRICING
LEFT SLOT UNITS
RIGHT SLOT UNITS
CENTER SLOT UNITS
EXTRA SLOT UNITS
BILL VALIDATOR UNITS
UNITS PER CREDIT
UNITS PER BONUS
MINIMUM UNITS
CREDITS TO START
CREDITS TO CONTINUE
MAX CREDITS
COINS PER BILL
XX
XX
XX
XX
XX
XX
XX
XX
XX
XX
XX
XX
CURRENT PRICING MENU
The following table clarifies Pricing Menu terms:
SCREEN TERM DISCUSSION
Slot Units;
Bill Validator (DBV)
Units
Cyber-currency. This adjustment assigns a number of units to each coin mechanism
or bill acceptor. For instance, if a quarter buys 1 unit, then $1 buys 4 units.
(See Coins
per Bill.)
You insert a coin into a 1-unit coin acceptor. The system, due to its
programming, knows that your coin is worth one unit.
Units per Credit
How many units equal one credit. (Units buy credit, the price of one game.)
Units per Bonus
Units awarded when a player earns a bonus.
Minimum Units
Until this many units accumulate, the system awards no credits.
Credits to Start
Number of games a player must purchase to begin play.
Credits to Continue
Number of games a player must purchase to resume play.
Max Credits
Limits the number of credits that the game will accept.
Coins per Bill
How many coins one bill is worth.