Midway 16-40094-101 Handheld Game System User Manual


 
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SCREEN TERM DISCUSSION
Slot Units;
Bill Validator (DBV)
Units
Cyber-currency. This adjustment assigns a number of “units” to each coin mechanism
or bill acceptor. For instance, if a quarter buys 1 unit, then $1 buys 4 units. (See Coins
per Bill.) You insert a coin into a 1-unit coin acceptor. The system, due to its
programming, knows that your coin is worth one unit.
Units per Credit
How many units equal one credit. (Units buy credit, the price of one game.)
Units per Bonus
Units awarded when a player earns a bonus.
Minimum Units
Until this many units accumulate, the system awards no credits.
Credits to Start
Number of games a player must purchase to begin play.
Credits to Continue
Number of games a player must purchase to resume play.
Max Credits
Limits the number of credits that the game will accept.
Coins per Bill
How many coins one bill is worth.
Main Menu (continued)
Adjustments Menu (continued)
Pricing Menu (continued)
Custom Pricing Menu
Custom Pricing
Select CUSTOM PRICING at the Pricing Menu. The Custom Pricing Menu permits you to program and
use your own pricing table. You can save several pricing schemes and chose between them as desired.
Highlight an option with any player panel joystick. Change the option with any player panel button. Press
any START button to save your pricing table and exit from the menu.
CUSTOM PRICING
ADD
DELETE
EDIT
DELETE ALL
SELECT
EXIT
CUSTOM PRICING OPENING MENU
Add
allows you to write a new custom pricing scheme. If you choose ADD, the system directs you to…
[ ] 1. Name your scheme.
[ ] 2. Program pricing information.
[ ] 3. Select the coin denomination for your scheme.
[ ] 4. Compose a pricing screen message.
Delete
permits you to eliminate a single custom pricing scheme.
Edit
lets you modify a stored custom pricing scheme.
Delete,
when enabled,
clears all custom pricing schemes.
Select
enables you to choose which custom pricing scheme is the active one.