Philips SGC2910 Video Game Controller User Manual


 
EN
23
EN
b. When you return to the main menu all the controls of the SGC2910 will be assigned according to the
loaded prole.
8. DEFAULT button – Clicking on the DEFAULT button will reset the SGC2910 controls to the default
setting. The default setting is recommended for use with PC games that support USB game controllers.
9. SPEED button – This button will open the Mouse Speed Adjust sub-menu as shown below. This sub-menu
is used to adjust the velocity and acceleration of the emulated mouse movement. These two options allow
you to improve the emulated mouse movement of the analog sticks. In some PC games, the emulated
mouse movement may move to rapidly or slowly. You may also nd precision to be poor. Adjusting these
two options will improve the emulated mouse movement and provide a better game play experience.
a. Velocity – You can adjust velocity by dragging the slider with your mouse’s left button. The velocity
setting adjusts how fast the mouse cursor will move when you use the SGC2910’s analog stick. This
setting adjusts the number of pixels the mouse cursor will move per second. The left of the slider will
cause the velocity to be slower, while the right side of the slider will increase the velocity.
b. Acceleration – You can adjust acceleration by dragging the slider with your mouse’s left button. The
acceleration setting adjusts the sensitivity of the SGC2910’s analog stick. The left of the slider will cause
the acceleration to be slower, while the right side of the slider will increase the acceleration.
Note: It is recommended that you adjust the velocity and acceleration to see what changes it causes to the
emulated mouse movement.
10. PRINT button – This button allows you to print the main menu of the Prole Editor for reference during
gameplay. A printout will provide you with a reference of the assigned keys.
Congratulations, you now know all the features and functions of the prole editor software. You are now ready
to create your own custom prole for your PC games. Assignments and programming are automatically loaded
as the changes are made. Once you have completed your prole you should save it for a later date. You can then
close the Prole Editor as the created prole is automatically loaded.
Note: If you want to test your prole it is recommended that you simply use your text editor or Microsoft
Word
®
. Pressing the controller’s buttons in these programs and PC games will output the assigned
keyboard keys. Give it a try. Move the analog stick that you assigned mouse movement to. Your mouse
cursor should automatically move.
Prole Editor