Philips SGC2910 Video Game Controller User Manual


 
18
EN
4. When you click on a button label a pop-up menu will appear with three available options; Assign a key, Mouse
Left Button, and Mouse Right Button. Each option will be described below. You select the desired option by
clicking on it.
a. Assign a key … - This option is used to assign any keyboard key to the highlighted controller button.
Once this option has been selected the Advanced Key Map window will appear.
b. Pressing any keyboard key will assign the pressed key to the selected controller button. In our example
above, the L key has been assigned to controller button 7. Pressing the ‘Cancel’ button will cancel the
programming and return you to the main menu. Clicking ‘OK’ will program the L key to controller’s button 7.
c. Once you click OK, you will be returned to the main menu. You will now see that button 7’s label has
changed to “7:L”. This indicates that pressing controller button 7 will produce the L key.
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