Microsoft Close Combat Video Games User Manual


 
38
Close Combat
Winning Close Combat Games
Winning any battle is based on the following criteria, which are listed from most
important to least:
Pushing enemy force morale into red, causing the enemy to abandon the
battlefield, while your force morale remains green or yellow.
Securing more Victory Locations and inflicting more casualties before time
runs out.
Winning Close Combat games also depends on which type of game you choose
to play. Winning Maneuvers and Replays is determined by the criteria listed
previously. An additional layer of criteria when you play a Campaign is the 43-
day historical timeline; this is the number of days it took the Americans to move
from Omaha Beach to Saint-Lô. If you play as the Americans and complete all six
operations in 43 days or less, you win the Campaign. If you play as the Ameri-
cans and complete all six operations in more than 43 days, the Germans win.
Scoring
Close Combat scores games based on casualties inflicted (incurred) and Victory
Locations captured (held). Casualties and Victory Locations captured are scored
as shown in the following tables.
Killed or
Americans Wounded Captured
Soldiers 2 4
Light vehicles (trucks, 5 10
personnel carriers, and halftracks)
Artillery 10 20
Heavy vehicles (tanks, tank 20 40
destroyers, and motorized artillery)
Victory Locations NA 1 to 100
Killed or
Germans Wounded Captured
Soldiers 3 6
Light vehicles (trucks, 7 15
personnel carriers, and halftracks)
Artillery 15 30
Heavy vehicles (tanks, tank 30 60
destroyers, and motorized artillery)
Victory Locations NA 1 to 100