Roland F-120R Video Game Keyboard User Manual


 
MIDI Implementation
21
0129: Multi Stage Phaser
Extremely high settings of the phase di erence produce a deep phaser e ect.
No Parameter Value Description
1 Mode 0–5
4-Stage,
8-Stage,
12-Stage,
16-Stage,
20-Stage,
24-Stage
Number of phaser stages
2 Manual #2 0–127 0–127
Adjusts the basic frequency
from which the sound will be
modulated.
3 Rate Mode 0–1 Hz, note
When this is set to “note,” the
e ect is synchronized with the
tempo.
4 Rate #1 1–127
0.05–10.00
Hz
Frequency of modulation (Hz)
5 Rate 0–21 note
Frequency of modulation
(note)
6 Depth 0–127 0–127 Depth of modulation
7 Resonance 0–127 0–127 Amount of feedback
8 Mix 0–127 0–127
Level of the phase-shifted
sound
9 Pan 0–127 L64–63R
Stereo location of the output
sound
10 Low Gain 0–30 -15–+15 dB Gain of the low range
11 High Gain 0–30 -15–+15 dB Gain of the high range
12 Level 0–127 0–127 Output Level
012a: In nite Phaser
A phaser that continues raising/lowering the frequency at which the sound is
modulated.
No Parameter Value Description
1 Mode 0–3 1, 2, 3, 4
Higher values will produce a
deeper phaser e ect.
2 Speed #1 0–127 -100–+100
Speed at which to raise or
lower the frequency at which
the sound is modulated
(+: upward / -: downward)
3
Resonance
#2
0–127 0–127 Amount of feedback
4 Mix 0–127 0–127
Volume of the phase-shifted
sound
5 Pan 0–127 L64–63R Panning of the output sound
6 Low Gain 0–30 -15–+15 dB
Amount of boost/cut for the
low-frequency range
7 High Gain 0–30 -15–+15 dB
Amount of boost/cut for the
high-frequency range
8 Level 0–127 0–127 Output volume
0123: Stereo Flanger
This is a stereo  anger. (The LFO has the same phase for left and right.)
It produces a metallic resonance that rises and falls like a jet airplane taking o or
landing. A  lter is provided so that you can adjust the timbre of the  anged sound.
No Parameter Value Description
1 Filter Type 0–2 O , Lpf, Hpf
Type of  lter
O : No  lter is used
Lpf: Cuts the frequency range
above the Cuto Freq
Hpf: Cuts the frequency range
below the Cuto Freq
2 Cuto Freq 0–16 200–8000 Hz Basic frequency of the  lter
3 Pre Delay 0–125 0.0–100.0 ms
Adjusts the delay time from
when the direct sound begins
until the  anger sound is
heard.
No Parameter Value Description
4 Rate Mode 0–1 Hz, note
When this is set to “note,” the
e ect is synchronized with the
tempo.
5 Rate #1 1–127
0.05–10.00
Hz
Frequency of modulation (Hz)
6 Rate 0–21 note
Frequency of modulation
(note)
7 Depth #2 0–127 0–127 Depth of modulation
8 Phase 0–90 0–180 deg Spatial spread of the sound
9 Feedback 0–98 -98–+98%
Adjusts the proportion of the
anger sound that is fed back
into the e ect. Negative (-)
settings will invert the phase.
10 Low Gain 0–30 -15–+15 dB Gain of the low range
11 High Gain 0–30 -15–+15 dB Gain of the high range
12 Balance 0–100
D100:0W–
D0:100W
Volume balance between
the direct sound (D) and the
 anger sound (W)
13 Level 0–127 0–127 Output Level
0127: 3D Flanger
This applies a 3D e ect to the  anger sound. The  anger sound will be positioned 90
degrees left and 90 degrees right.
No Parameter Value Description
1 Filter Type 0–2 O , Lpf, Hpf
Type of  lter
O : No  lter is used
Lpf: Cuts the frequency range
above the Cuto Freq
Hpf: Cuts the frequency range
below the Cuto Freq
2 Cuto Freq 0–16 200–8000 Hz Basic frequency of the  lter
3 Pre Delay 0–125 0.0–100.0 ms
Adjusts the delay time from
when the direct sound begins
until the  anger sound is
heard.
4 Rate Mode 0–1 Hz, note
When this is set to “note,” the
e ect is synchronized with the
tempo.
5 Rate #1 1–127
0.05–10.00
Hz
Frequency of modulation (Hz)
6 Rate 0–21 note
Frequency of modulation
(note)
7 Depth #2 0–127 0–127 Depth of modulation
8 Phase 0–90 0–180 deg Spatial spread of the sound
9 Feedback 0–98 -98–+98%
Adjusts the proportion of the
anger sound that is fed back
into the e ect. Negative (-)
settings will invert the phase.
10 Output Mode 0–1
Speaker,
Phones
Adjusts the method that will
be used to hear the sound
that is output to the OUTPUT
jacks. The optimal 3D e ect
will be achieved if you select
Speaker when using speakers,
or Phones when using
headphones.
11 Low Gain 0–30 -15–+15 dB Gain of the low range
12 High Gain 0–30 -15–+15 dB Gain of the high range
13 Balance 0–100
D100:0W–
D0:100W
Volume balance between
the direct sound (D) and the
 anger sound (W)
14 Level 0–127 0–127 Output Level