Nintendo 1.13 Video Games User Manual


 
found in the Tower of Hera.
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RUPEES:
This is the currency of Hyrule. It's used to buy things at every store.
You can get rupees by defeating enemies, looking in grasses and pots,
or winning in mini-games. You'll rarely use them in the game, besides
the 500 rupees for the flippers. Different colored rupees have
different
values...
green rupee = 1
blue rupee = 5
red rupee = 20
MAGIC JARS:
These things sometimes come out of enemies when you defeat them, and
can
also be found in jars. A smal jar restores a small bit of your magic,
and a big one fills up the whole meter. Here's a neat trick: Freeze an
enemy with the ice rod, then smash him with a hammer. A magic jar comes
out!
HEARTS:
This is the measure of Link's energy. When you run out, you're dead.
Extra hearts can be found in pots, bushes, and enemies when you defeat
them. Link loses hearts when he's hurt by an enemy.
PIECES OF HEART:
These things can be found all over Hyrule in secret places, some more
secret than others. After collecting 4 pieces of heart, Link gains a
whole extra heart container. There are 24 heart pieces in all in the
game.
HEART CONTAINERS:
A heart container increases Link's maximum capacity of hearts. Just
like
in other RPG's when the HP increases as you gain more levels. Four
pieces of heart equal one heart container. Whole heart containers come
out of major bosses when they're defeated.
COMPASS:
This item is used together with the map in dungeons. When you have the
compass, the map shows your location and the location of the dungeon
boss. There's a compass in every dungeon.
MAP:
There's also a map in every dungeon. When you have it, press the X
button to look at it. It shows the different rooms of the dungeon (on
all floors) and your current position.
KEYS:
There are some locked doors in dungeons that require a key for you to