Nintendo 1.13 Video Games User Manual


 
blocks and go right to the next room.
Now go north through the door that requires the big key. Go straight
through this room and through the locked door to B6. Go straight south
through this room. In the next room, there's a switch under the pot
that
opens the door but it won't stay down. Go to the right room and hit the
crystal orb. Then trace your steps all the way back upstairs (B5).
Keep going until you reach the room with a hole in the center, then go
right. Find the switch in this room then go south. Just keep going
through the rooms until you reach the large room with a slippery floor.
Lift the pot at the right to reveal a switch, step on the switch to
open
the door, then go through that door on your left. Fall into the hole.
Go one room right and you'll be in the room with a hole in the center.
Push one of the blocks into that hole, then drop inside yourself. Lift
the skull pot to uncover the switch. Now push the block over that
switch
to hold it down. The door is finally held open! Go south to the next
room.
At the left side of this room, toss away the two skull pots. Pull the
statue out of the way. Then bash the digletts into the ground (with the
magic hammer, as usual). Finally, lift the giant block to uncover a
hole.
When you're ready, drop into the hole and you will face this dungeon's
boss: KHOLDSTARE. Detals about this can be found in the boss section of
this FAQ. When the battle is over, get the heart container and the
fifth
crystal. There are 2 more crystals to go.
wwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwww
<<<<<<<<<<<<<<<<<<< THE SIXTH CRYSTAL >>>>>>>>>>>>>>>>>>>
mmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm
-- GOING TO MISERY MIRE --
There are no more items or sub-quests in between the two dungeons, so
let's just go on to the next dungeon. Use the Magic Miror to transport
to the Light World, then play the flute and go to map point #6 (south-
west of the desert). With the help of your mighty Titan's Mitt, lift
the
heavy stone at the right to reveal a transporter, then go into the Dark
World.
Now go north until you reach a structure where the entrance should be.
There's a tile there with the symbol of Ether on it. Stand on that tile
and use the magic of Ether there. The rainy weather stops and the
entrance to Misery Mire arises. Go right ahead...