This token can have any one of four effects. Three help Lu while one is a disadvantage. The token
may grant Lu an additional life, add 50, 75, or 100 bonus points depending on the current skill level, or stop
the Blackbird. Or, this token may hinder Lu by speeding up the ball, making the ball harder to hit.
Magnetic Paddle (M)
With this token, Lu's staff becomes a magnet which draws the ball. For example, if the ball is to Lu's
left the ball moves toward him. After hitting the ball, moving Lu to the left moves the ball in the same
direction. Because this powerful token makes the player almost invincible, the token timer runs at twice the
normal speed.
Nuke Ball (bomb)
This token causes the ball to break out a much larger chunk of bricks when the ball hits the wall.
Mega Paddle (flame)
With this token Lu carries a much larger staff. The larger staff makes it easier to hit the ball.
Level of Difficulty
There are three different skill levels which you can select at the beginning of a game -- Peasant,
Student, and Master. Each of these levels has four different waves of playing action. Each skill level and
each wave is a little harder than the one before. If a player starts on Peasant level and finishes all four
waves, the game automatically advances to the next skill level.
Playing Tips
If you hit the ball at an angle into the brick field, it bounces off the inside bricks and knocks out far
more bricks than a direct hit.
Be careful not to move Lu too fast or you could overshoot the ball.
Use your tokens strategically.
Try to use the Blackbird to your advantage.
The M token is great for killing the dragon.
Scoring
Points are scored by knocking out bricks, hitting the dragon, and catching the Mystery tokens.
Bricks 1 to 5 points each
Catching Mystery token, Peasant level 50 points
Catching Mystery token, Student level 75 points
Catching Mystery token, Master level 100 points
Hitting The Dragon 100 points
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