The urn is broken into three pieces. A match must be lighted to see all objects including the urn
pieces. To pick up a piece of the urn, you (the eyes) must touch the piece. When you touch it, the piece
appears at the bottom, right side of the screen as shown in Figure 2. The urn pieces automatically attach as
you find and pick up each piece. They bond together to form the whole urn as one object. If you pick up
another object, the pieces of the urn (or any other object) that you are carrying will be replaced by the new
object. You will learn quickly that you can only hold one object at a time. When you have successfully put
the three pieces of the urn together, you must find your way back to the main entrance of the mansion with
the urn.
Scepter
The scepter is a magic stick used to make you invisible to all creatures in the mansion. To use the
scepter you must drop any other object, and pick up (touch) the scepter. As long as you hold the scepter,
you cannot be "scared to death". Like all other objects, while you are holding the scepter, it appears at the
bottom, right side of the screen.
Master Key
Games 3 through 9 include locked doors which separate some of the rooms. To open these doors you
need to find the master key. It is hidden in one of the unlocked rooms. To use the key, you must pick it up
(touch it). When you hold the key it appears at the bottom of the screen. Remember, while holding the key,
you cannot hold any other object.
Doorways
As you travel through the mansion, you'll encounter several doorways. Some may be locked and some
may not (See GAME VARIATIONS). To see the doorways in Games 2 through 9, use your matches.
Creatures
Tarantulas
Tarantulas look like giant, hairy spiders. They move slowly around the mansion. If a tarantula touches
you, you lose a life, unless you are carrying the scepter.
Vampire Bats
Vampire bats fly quickly around the mansion. If touched by a vampire bat, you lose a life, unless
again you're carrying the scepter.
Ghost
There is one very fast moving ghost in the mansion. It can move through locked doors and walls to
chase you anywhere in the house. If the ghost touches you, you will get "scared to death" and lose a life.
Carrying the scepter in Games 1 through 7 will protect you from the ghost.
When any creature enters the room, your lighted match is blown out, but the creature's body glows in
the dark.
Sounds
The game sounds in Haunted House provide important clues to game play.
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