Atari CX-2600 Video Game Console User Manual


 
Controls
Use the Controller to select the alphabet letter you wish to enter into the computer. Letters of the
alphabet appear one at a time on the right of the screen. Push the Joystick forward to cycle through the
alphabet letters from A to Z. Pull the Joystick towards you to cycle through the letters in reverse order from
Z to A. When the letter you want appears on the screen, release the Joystick. Press the red Controller button
to enter the letter you select into the computer.
Hangman 1-Player Games
Games 1, 2, 3 and 4 are one-player games. You compete against the computer. You score one point
for every Hangman Word you complete; the computer scores one point for each Hangman Word you can't
complete.
Game 1
One player competes against the computer that uses words from a first through third grade vocabulary.
Game 2
One player competes against the computer that uses words from a first through sixth grade vocabulary.
Game 3
Playing with words from a first through ninth grade level, one player competes against the computer.
Game 4
Words from a first through high school vocabulary are used for competition between one player and
the computer.
Hangman 2-Player Computer Games
Games 5, 6, 7 and 8 are two-player games against the computer. After you select the game vocabulary
you want to use, you and your opponent take turns selecting alphabet letters to find the word generated by
the computer. Both players together are allowed 11 incorrect selections. When you make a correct letter
guess, you receive a consecutive turn. The first player to complete the Hangman Word scores one point and
starts the next word. The first player to score five points wins the game.
Game 5
Two players compete to complete the Hangman Word from a first through third grade vocabulary.
Game 6
Two players test their word skill with Hangman Words from a first through sixth grade vocabulary.
Game 7
Words from a first through ninth grade vocabulary are used for competition between two players.
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