15
6 - 2 TEST MODE
System Menu. This test mode mainly allows the IC board to be checked for accurate functioning, monitor color to be
adjusted as well as COIN ASSIGNMENTS and GAME ASSIGNEMENTS to be adjusted.
The contents of settings changes in SYSTEM ASSIGNMENTS, COIN ASSIGNMENTS, and
GAME TEST MODE are stored when the test mode is EXITed. If the power is turned off
before EXITing, the contents of setting changes are ineffective. Be very careful of this
point.
3.) Bring the arrow to the item of Game TEST MODE and press the TEST button to display the GAME TEST MENU
peculiar to ZOMBIE REVENGE. See the next page onward.
4.) Upon finishing the test, bring the arrow to EXIT and press the TEST button to return to the Gam Mode.
6 - 3 GAME TEST MODE
Bring the arrow to the item of GAME TEST MODE in
the SYSTEM TEST MENU, and press the Test button to
display the TEST MENU peculiar to ZOMBIE RE-
VENGE.
Press the SERVICE button to move the arrow. Bring the
arrow the desired item and press the TEST button.
Upon finishing the test, bring the arrow to EXIT and
press the TEST button to return to the SYSTEM MENU
MODE.
SYSTEM MENU
USA VERSION
RAM TEST
JVS TEST
SOUND TEST
SYSTEM ASSIGNMENTS
COIN ASSIGNMENTS
BOOKKEEPING
BACKUP DATA CLEAR
CLOCK SETING
ROM BD TEST
GAME TEST MODE
(ZOMBIE REVENGE IN USA)
->EXIT
SELECT WITH SERVICE BUTTON
AND
PRESS TEST BUTTON
1.) After turning power on, press the TEST button to have the following test item menu displayed.
2.) Press the SERVICE button to move the arrow. Bring the arrow to the desired item and press the TEST button.
OPERATION REQUIREMENTS OF THIS GAME:
In the SYSTEM ASSIGNMENTS,
the CABINET TYPE is set to 2 PLAYER(s)
and MONITOR TYPE is set to HORIZONTAL.
COIN ASSIGNMENTS intial settings
<USA, EXPORT, AUSTRALIA Version>
COIN CHUTE TYPE COMMON
COIN/ CREDIT SETTING #12
SEQUENCE SETTING OF COIN ASSIGNMENTS
SEQUENCE 1: Number of credits required for Game Start. (intial value=1)
SEQUENCE 2: Number of credits required for CONTINUE (intial value=1)
SEQUENCE 3-8: NOT USED
MEANING OF DISPLAY IN BOOKEEPING (2/2)
P1(P2) SEQ 1: Play frequency of Player 1 (Player 2)
P1(P2) SEQ 2: Frequency of CONTINUE by Player 1 (Player 2)
P1(P2) SEQ 3-8: NOT USED
(ZOMBIE REVENGE) TEST MENU
INPUT TEST
SOUND TEST
GAME ASSIGNMENTS
STICK SETTING
BOOKKEEPING
BACKUP DATA CLEAR
->EXIT
SELECT WITH SERVICE BUTTON
AND
PRESS TEST BUTTON