Nintendo AGB-BZ6E-USA Video Games User Manual


 
BATTLEBATTLEBATTLE
31
30
Once you defeat all of the enemies, the battle is over. You will receive
money (gil), experience points, magic acquisition points, and
sometimes items.
End of Battle
Game Over
If all of your party members are KO'd, petrified, or turned into
zombies (see p. 39), the battle is lost and the game will end. You
will then have to restart from the last location where you saved the
game. Any items or gil you had acquired since your last save will
have to be obtained again, but you will retain any experience points
or levels you had earned.
The battle screen appears whenever you encounter enemies. Choose battle commands for each character
from the menu to defeat the enemies before they defeat you.
Active Time Battle (ATB) System
Time is always flowing during battle. You will be prompted to choose battle commands for each party
member whenever the character's ATB gauge becomes full. Time continues to flow even while you are
selecting commands, so don't expect enemies to
wait around while you decide what to do.
If you set the battle mode to “Wait" in the Config
menu (see p. 28), time will stop while you are
selecting abilities, items, or magic spells from
submenus in battle.
Battle Commands (see pp. 32-34)
Characters' HP
and ATB Gauges
The higher a character's speed (see p. 27),
the faster his or her ATB gauge will fill.
You can press START during battle to pause the game. Press START again to unpause it.
Pausing the Battle