Nintendo 45496901912 Video Games User Manual


 
Using the Scan Visor
When the Scan cursor appears on the screen, hold the L Button to scan an object.
Once scanning is complete, information on the object will be displayed on the Touch
Screen. Tap OK when you have finished reading. If there is any important
information, that information will be entered into the Logbook (page 19). Certain
mechanisms found in the game can be activated by scanning them.
Opening Locked Doors
Locked doors can be opened by shooting them with the
appropriate weapon. Scan the door with the Scan Visor to
determine which weapon to use.
Touch and hold the Visor icon to change the Top
Screen to the Scan Visor view. Tap the icon again
to switch back to the Combat Visor.
While using the Scan Visor, you cannot
use weapons.
Switching Visor Types
Press START to display your current location in
the 3-D map on the Top Screen. Use the stylus to
manipulate the 3-D map.
Viewing the Map
Scan various organisms and
objects that appear in this
window.
Sight Window
This cursor indicates an object
you can scan.
Scan Cursor
Samus's location is displayed in red.
Touch here to abort the game and return to the
title screen. Your progress will not be saved.
Press START to return to the default screen.
START
QUIT Icon
Samus’s Location
Review various features, including door types,
compatible weapons, etc.
Symbols on the Map
Door/Entrance/Exit
When using left-handed controls (page 9), press the R Button to scan.
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