Nintendo 45496901738 Video Games User Manual


 
Pause Menu
Items and Gimmicks
Saving and Sleep Mode
Continue
? Block
Coin
Starman
1-Up Mushroom
Brick
Star Coin
Red Ring & Coin
Switch Block
Spin Blocks
Return to map
Options
Quit
Press on the map or action screen to halt the game and open the pause
menu. Select menu items with and confirm with .
Each course is crammed full of items and gimmicks. Here’s a small list of some
you’ll run across:
Close the pause menu and return to the game.
Hit ? Blocks to find coins
or items.
Break bricks, and you might
find coins.
Gather 100 coins to gain an
extra life.
Earn enough Star Coins, and
you’ll be able to open up new
courses. ( page 13)
Snag this to gain temporary
invincibility. You’ll also be
able to dash and jump
much farther.
Pass through a red ring to make
red coins appear for a brief time.
If you collect all eight red coins,
an item will appear on screen.
Grab one of these to gain an
extra life.
Stand on these blocks and
j
ump
to perform a spin jump. Press
down on to drop back down
in a spinning drill stomp!
Jump on P Switch blocks to turn
bricks into coins and vice versa.
! Switch blocks turn outlined
bricks solid, and ? Switch blocks
have different effects on
different courses.
Adjust sound and control settings. ( page 8)
Quit without saving and return to the title screen.
You’ll see a screen like the one shown here when you clear
tower and castle courses. ( Page 13) Choose Yes to save
your game progress. If you’re not able to save, you can
halt your game by using Sleep Mode. ( Page 5)
Leave the action screen and return to the map screen.
This option appears only in the pause menu on the
action screen.
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