Capcom 13388340231 Video Games User Manual


 
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TRAINING MODE
Freely select your character and
opponent and then practice their
techniques. Press the START
Button during training to open the
“PAUSE MENU.”
PLAYER DATA
In "PLAYER DATA" you can view the results of a variety
of stats for your total play experience. You can also check
the Ranking (P.26) from here.
PLAYER RECORD
View information
such as player
match records and
play time.
CHARACTER RECORD
View character usage
rate, win rate and other
information for each
character, in a ranking
format.
MEDAL LIST
View the types and number
of Medals you have acquired
during the game. Place
the cursor over a Medal to
view the requirements for
obtaining it.
CONTINUE Return to the battle screen.
RESTART Restart the match with the current settings.
TRAINING OPTIONS Alter settings for both characters.
BUTTON CONFIG Alter the configuration of the controller buttons.
COMMAND LIST Display a list of commands for your character.
CHARACTER CHANGE Return to the character select screen.
QUIT TRAINING Exit Training Mode and return to the main menu.
ACTION
Set opponent action to standing, crouching or jumping.
Use "RECORD" to control the opponent and record a series
of actions for them to perform. Use "PLAYBACK" to have
them then replay the recorded actions. Set to "CPU" and the
opponent will be placed under computer control.
GUARD Set the block status of your opponent.
QUICK STAND Set whether the opponent will use recovery or not.
COUNTER HIT When turned on all attacks will be treated as counters.
STUN Alter the stun settings for your opponent.
S.C. GAUGE
Set the status of both your and your
opponent's Super Combo Gauge.
REVENGE GAUGE
Set the status of both your and your
opponent's Revenge Gauge.
ATTACK DATA Turn display of attack data on or off.
INPUT DISPLAY Turn display of directional buttons data on or off.
DIFFICULTY
Set CPU strength to one of eight levels * Only
for when "ACTION" is set to "CPU".
DEFAULT Restore all settings to defaults.
Frequency of Use
Ranking of characters used, regardless of
game mode, CPU battle or versus human
battle.
Character Win
Rates
A win rate for each character against each
of the other characters, regardless of game
mode, CPU battle or versus human battle.
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