Radica Games 9834 Video Games User Manual


 
MODEL 9834 • Tiger Woods Ultimate Golf™
For 1 or 2 players / Ages 8 and up
P/N 82347700 Rev.A
INSTRUCTION MANUAL
INTRODUCTION
This unique golf game requires an actual golf swing to play. It
can be played in 3 different modes: Driving Range, Practice and
Tournament. You can also play at one of three different skill lev-
els — Professional, Amateur or Beginner. You can play by your-
self, or with a friend in 2-player mode.
GETTING STARTED
1) Turn on the Base Unit (the golf ball) using the ON/OFF
switch. Set the Base Unit on the ground with the red
"SWING" double-arrow closest to you.
2) Wake up the Club by pressing the ON/NEW GAME button.
3) Press ON/NEW GAME again to start a new game. Next you
will see "PRACTICE" flashing in the top-right corner of the
screen telling you that you are currently in Practice Mode.
To change game modes, press the DOWN arrow until the
game mode you want to play is flashing. 2-Player mode is
not available for a Practice round.
Press ENTER.
4) Next you will see the "1" player image flashing. This tells
you that you are currently in 1-Player mode.
To switch to 2-Player mode, press the DOWN arrow until
the "2" player image is flashing.
Press ENTER.
5) Next you will see "PRO" flashing. This tells you that you
currently have the Professional skill level selected (hardest).
To change skill levels, press the DOWN arrow until the skill
level you want is flashing (Amateur or Beginner).
Press ENTER.
GAME MODES
DRIVING RANGE
Practice your golf swing with an unlimited bucket of balls. Use
the UP and DOWN arrows to select the club you want to practice
hitting.
PRACTICE
In Practice mode, you can choose a particular hole to practice.
After starting a new game in practice mode, you will see "HOLE"
flashing on the screen for 2 seconds. While “HOLE” is flashing,
press the HOLE button to select the number of the hole you want
to practice.
After any shot in Practice mode, you can press the MULLIGAN
button to retry the shot.
TOURNAMENT
In Tournament mode, you can select the skill level you want
(Professional, Amateur or Beginner) by pressing the Up or Down
buttons. The Mulligan feature is not available in Tournament mode.
HITTING A BALL
1. GET READY TO HIT
After you've set up a new
game, you will be able to
see the Hole Number ("1"),
the Par ("4"), the Yards to
the Pin, the Club
currently selected, and the
Wind Direction.
Wind Direction — In the
bottom-center part of the
screen is a box with "MAX"
at the top. This box is a
meter which tells you the
strength of the wind.
Somewhere around the
perimeter of this box is an
arrow which points away
from the box. This arrow
tells you the direction of the
wind.
Select a Club — The computer will automatically select a club
based on the distance to the hole. If you think you need a differ-
ent club (possibly because of the strength and direction of the
wind), press the UP or DOWN arrows until the club you want is
flashing.
Aim — You will see "AIM" flashing on the screen. Press the AIM
arrows to move your aiming arrow in the direction you want to hit
the ball.
Press ENTER to confirm all setup infor-
mation.
2. ADDRESS THE BALL
Grip the handle with two hands as you
would a regular golf club.
Point the club directly at the ball on the
base unit until the green "Align" light turns
on (at least one second).
NOTE: If a red light appears instead of
the green light, try standing closer to
the base unit or move to an area which
is not as bright.
Pull the club back as you would a regular
golf club.
3. SWING PAST THE BALL (BASE
UNIT)
When you pull the club back, you will hear
a double-beep sound.
After making your backswing, swing
through with the end of the club head
pointing directly at the base unit (golf ball)
as you swing through.
DO NOT HIT THE BALL WITH THE
CLUB.
The internal sensors will detect whether
your shot is straight, a hook, a slice, or a
shank.
THE NEXT SHOT
After you've hit your tee shot, you can look at the LCD screen to
see the position of the ball (fairway, bunker, rough or water). The
computer will show you the number of yards your shot travelled
and the number of yards to the pin – alternating between these
two numbers. Set up your next shot, press ENTER, and then go
through the swing motions.
PUTTING
After you get your ball onto the green, the box with "MAX" at the
top will show you the steepness of the green. If the meter reach-
es up to the word MAX, the green is extremely steep. The arrow
next to the box shows the downward-direction of the slope.
Hit a put just as you would a regular shot. Point the club-head at
the base unit until the green "ALIGN" light turns on. Pull the club
back until you hear the double-beep and then swing through.
The results of the putt will be shown on the screen.
BUTTON FUNCTIONS
NOTE: There is no "OFF" button on the golf club unit. The
game shuts off by itself after about a minute of inactivity.
However, you do need to shut off the Base Unit when not in use.
ON/NEW GAME
Press to wake up the golf club unit. Press again (or at any time)
to start a new game
ENTER
After a selection has been made with the UP or DOWN arrows,
press this button to enter the selection. After selecting you aim-
ing direction with the AIM arrows, press this button to get the unit
ready for making a stroke.
NOTE: If you have pressed ENTER after making a selection and
then change your mind about your selection, press ENTER again
and then change your selection.
SOUND
Press to turn sound on or off.
HOLE
When you are in Practice mode, press this button to change the
hole you are playing.
MULLIGAN
If you are in Practice mode and want to re-try a shot, press this
button to try again.
SCORE
Press to see your current score.
RESET
If the game malfunctions, press to reset the computer.
Base Unit (Golf Ball)
ON/OFF SWITCH
Switch to ON position to turn on the base unit. Switch to OFF
position to turn off the base unit.
STARTING A NEW GAME
To start a new game, press the ON/NEW GAME. You can start
a new game at any time.
REPLACING THE BATTERY
The automatic shutoff featured with this unit will help extend
the life of the batteries. The club is powered by three (3) AA-
size batteries. The base unit uses three (3) AA-size batteries.
Install the batteries as follows:
1. Remove the screw on the battery compartment door on the unit.
Slide the battery cover out. Remove the old batteries.
2. Insert new batteries (we recommend alkaline), making sure
to align the + and – with the markings in the plastic.
ADULT SUPERVISION IS RECOMMENDED WHEN CHANGING BATTERIES.
CAUTION:
As with all small batteries, the batteries included with
this game should be kept away from small children
who still put things in their mouths. If the battery is
swallowed, promptly see a doctor.
Be sure you insert the battery correctly and always follow
the game and battery manufacturers’ instructions.
Battery may leak if improperly installed, or explode if
recharged, disassembled or heated.
This device complies with Part 15 of the FCC Rules. Operation is subject to
the following two conditions: (1) this device may not cause harmful interfer-
ence, and (2) this device must accept any interference received, including inter-
ference that may cause undesired operation.
Warning: Changes or modifications to this unit not expressly approved by the
party responsible for compliance could void the user’s authority to operate the
equipment.
NOTE: This equipment has been tested and found to comply with the limits for
a Class B digital device, pursuant to Part 15 of the FCC Rules. These limits
are designed to provide reasonable protection against harmful interference in
a residential installation. This equipment generates, uses, and can radiate
radio frequency energy and, if not installed and used in accordance with the
instructions, may cause harmful interference to radio communications.
However, there is no guarantee that interference will not occur in a particular
installation. If this equipment does cause harmful interference to radio or tele-
vision reception, which can be determined by turning the equipment off and on,
the user is encouraged to try to correct the interference by one or more of the
following measures:
Reorient or relocate the receiving antenna.
Increase the separation between the equipment and receiver.
Connect the equipment into an outlet on a circuit different from that to which
the receiver is connected.
Consult the dealer or an experienced radio TV technician for help.
MAINTENANCE
Handle the game carefully.
Store the game away from dusty or dirty areas.
Keep the game away from moisture or temperature extremes.
Do not disassemble the game. If a problem occurs, press the reset
button. If problems continue, remove and reinstall the batteries – or try
new batteries. If problems still continue, consult your warranty card for
replacement instructions.
Only batteries of the same or equivalent type as
recommended are to be used.
Do not mix old and new batteries.
Do not mix alkaline, standard (carbon-zinc) or rechargeable (nickel-cad-
mium) batteries.
Do not use rechargeable batteries.
Do not attempt to recharge non-rechargeable batteries.
Remove any exhausted batteries from the game.
The supply terminals are not to be short-circuited.
Batteries are to be inserted with the correct polarity.
Keep this manual because it contains important information.
Aiming Arrow
Wind Direction
Imaginary
Cone of
Sight from
the Base
NOTE: This game will not function in direct sunlight,
under halogen and some high wattage lighting. If perfor-
mance decreases, adjust position of this base unit away
from direct light or replace batteries.
IMPORTANT:
Remember to turn off
the base unit when not
in use or the battery will
run down prematurely.
RADICA:
®
ULTIMATE GOLF AND THE ARC DESIGN ARE
TRADEMARKS OF RADICACHINALTD.
© 1999 RADICACHINALTD.
PRODUCT SHAPE™
ALL RIGHTS RESERVED
THE NAME, LIKENESS AND OTHER ATTRIBUTES OF TIGER WOODS, THE “TIGER WOODS” LOGO, AND
THE NAME, LOGOS, AND OTHER INDICIA OF NIKE, INC. REPRODUCED ON THIS PRODUCTARE THE
TRADEMARKS AND COPYRIGHTED DESIGNS, AND/OR OTHER FORMS OF INTELLECTUALPROPERTY,
THATARE THE EXCLUSIVE PROPERTY OF TIGER WOODS, ETW CORP., AND/OR NIKE INC. AND MAY
NOT BE USED IN WHOLE OR IN PART, WITHOUTTHEIR RESPECTIVE WRITTEN CONSENTS.
TM
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