Capcom 2 Video Games User Manual


 
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BATTLE OPTIONS
BATTLE OPTIONS
After choosing BATTLE, you can choose from these options.
1 RD/3 RD PRAC MATCH—Choose 1 or 3 rounds. The Host
determines the amount of turns each player gets before
the battle begins. Practice matches do not count toward
your record, and you cannot wager Battle Cards on them.
1 RD/3 RD MATCH—You can wager Battle Cards on these
matches, and the results count toward your record.
You can use Brother Request after the fi rst match.
LEGEND CARDS
LEGEND CARDS
When you turn LEGEND CARD ON, a Legend Card will be in your
folder when you battle.
When you choose BROTHER REQUEST, the 1 RD PRAC MATCH
and LEGEND CARD OFF options will automatically be selected.
You can register someone as your Brother only after the battle
is over. Once a Brother is registered, you will get a Legend Card
for the Best Combo your Brother has equipped.
Players who power up Mega Man with a Wave Command
Card have a Star Mark next to their cursor.
Using the wireless connection resets the Attack Star you
had taken out.
TRADE
TRADE
Trade Standard Cards, Mega Class Cards, Star Cards and Legend
Cards with your friends via the wireless connection. There are
some cards you will not be able to trade.
DATA UPDATE
DATA UPDATE
You can have up to 7 systems (1 Host and 6 Clients) connected
and updating data simultaneously. The following things can happen
as a result of updating data.
As the game progresses, your Link Power increases.
Everyone’s unsent mail is sent.
You nd out new things about your Brothers.
You receive a Legend Card for the Best Combo your Brother
has equipped.
You share the names of Battle Cards not in your library.
The record times are updated.
Profi les and messages are exchanged.
Changes in My Pages are refl ected.
You can save mail you receive by following the instructions on-screen.
Make sure you set the time and date on your Nintendo DS system.