Capcom 13388330287 Video Games User Manual


 
Vitality Gauge
Equipped Weapon
Number of Red Orbs you have
Number of Upgrade Points you have
Number of Red Orbs you have
Number of Gold Orbs you have
Return to game
You will exit the pause menu and return to the game.
Browse through and use your items.
You will restart the mission from the beginning.
Access various settings.
Return to the Main Menu
Display the moves that Dante can currently perform, separated by weapon.
You will restart the game from the last checkpoint you passed through.
*The number of restarts will be counted as deaths at the results screen.
Items
Restart the mission
Command List
Options
Main Menu
Restart from
checkpoint
Number of Upgrade
Points you have
Devil Trigger Gauge
Boss Vitality Gauge
Style Rank
As Dante takes damage, his vitality will decrease.
When it reaches zero, the game is over.
Increases when you attack an enemy, or when you take
damage. Once it is full enough, you can activate Devil
Trigger. (Usable after you progress through the game)
The weapon you currently have equipped.
The number of times you can
upgrade your weapon.
Number of keys
you have
The number of
elements hidden
within the
mission
Where you will start
from if you continue
this game from the
Main Menu
The vitality gauge of the boss you
are facing.
When your vitality gauge is depleted, the game is
over. However, if you have a Gold Orb you will
regain your health and can continue the game.
Your current style rank. When you attack an enemy with a
special move, a comment and your score will be displayed.
boes
Game Over
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