Disney Interactive Studios The Witch and the Wardrobe Video Games User Manual


 
Energy Meter
This meter becomes depleted when the children use their
special abilities.
Peter/Edmund - This represents how much energy Peter and
Edmund’s attacks have. Performing special moves and power hits
causes the bar to deplete faster. Perform multiple hits (3+ or higher)
against enemies to cause the bar to regenerate faster.
Susan - For Susan, the energy bar represents how much ammo
she currently has to throw or fire. When Susan receives her Gift
Bow from Father Christmas, the arrow quiver slowly replenishes
itself over time.
Lucy - This reflects how much healing power Lucy has for
her First Aid ability and Fire Flower Cordial. The energy bar is
depleted each time she uses her healing abilities. Lucy must
collect green crosses to replenish the First Aid Kit. The Fire
Flower Cordial slowly replenishes itself over time.
Coins
Depicts how many coins have been collected, which can be
used in the Inventory to purchase upgrades.
Character Icon
Many enemies and obstructions require
specific skills to defeat them. In these cases, an
icon appears in the center-top of the screen that
displays an image of the enemy, obstruction
or required item. If a team up ability is
required, the symbol for the team up
ability appears within the icon.
Heads Up Display
Press the Right trigger to switch
between any of the children visible
on the screen. When you do, the
Heads
Up Display (HUD) at the top left corner
of the screen changes to display that
child’s information.
The HUD contains the following
information:
Health
When you run out of health or fail at
an objective, the level restarts from the
last checkpoint. If no checkpoint has been
passed, the level restarts from the beginning.
The health meter surrounds a portrait of
the currently selected character.
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Health Energy Meter
Character
Ring
Coins