Radica Games 77014 Video Games User Manual


 
I KNOW WHAT YOU’RE THINKING!
Now early readers will be amazed as they discover
the classic game of Twenty Questions. 20Q Junior
has been developed with simplified questions and
answers, big button design and an easy to read
display. Players can challenge 20Q by thinking of
any object or using the 10 themed pictures for help.
Now anyone can challenge the all knowing 20Q.
BUTTONS AND FEATURES
ON/YES/NEW GAME – Press this button to turn
the unit ON. This button will also allow you to
answer YES to a question or prompt. To start a
NEW GAME, press and hold this button until the
unit clears and a new game begins.
NO –
Use this button to answer “NO” to a question.
SOMETIMES – Press this button to answer “de-
pends” or “maybe” to a question or prompt.
UNKNOWN – Press this button if the question is
irrelevant or if the answer is UNKNOWN.
UNDO – This button will allow you to change your
previous answer by going back to the last question.
SOUND – Press this button to turn the sound ON
or OFF. A high tone indicates SOUND is ON, a low
tone indicates when the sound has been turned OFF.
SCROLL BUTTONS – Use these two buttons to move
forward or backward through a menu, or to return to
a previous section. Also, press the LEFT SCROLL
button to increase the speed of the scrolling text, and
press the RIGHT SCROLL button to slow it down.
PICTURE CARDS – There are 5 cards with a
total of 10 themed pictures on the front and back.
There are over 150 images that you can identify.
These cards help you think of an object before
starting a game of 20Q.
CARD HOLDER – This round disk will allow you
to store four picture cards while displaying the
fifth, or top card.
RELEASE BUTTON – Press this button slightly
and pull to release the CARD HOLDER.
MODEL 77014
For 1 player / Ages 5 and up
INSTRUCTION MANUAL
P/N 823A5600 Rev.D
E
ROTATION WHEEL – This button allows you to view
the picture cards by turning or spinning the wheel.
RESET – If the game begins to malfunction, insert
a blunt point and press the RESET button. This
action will RESET the game to its original settings.
SLEEP MODE – After 60 seconds of inactivity,
the game will automatically shut down, going into
SLEEP MODE. To turn it on again, simply press the
ON button and the game will start where you ended
play.
CHANGING PICTURE CARDS – There are 5 pic-
ture cards with a total of 10 images. The images
have fun themes with over 150 different images
that you can identify. The themes include:
DISK 1
Beach / Under the sea
DISK 2
Farm / Zoo
DISK 3
City / Fun Features(People)
DISK 4
Castle / Construction
DISK 5
Home / Playground
The above picture cards are held in a removable
CARD HOLDER. To remove, press the RELEASE
BUTTON slightly and slide the CARD HOLDER out
of the top of the unit. Once the CARD HOLDER
is clear of the unit, you can remove the cards by
turning the CENTER TAB. Once you have freed
the cards, place the card you would like to play
face-up on top of the stack. Insert all five CARDS
back into the CARD HOLDER and turn the TAB.
Slide the CARD HOLDER back into the UNIT until
the RELEASE BUTTON clicks. Now you’re ready to
begin to play 20Q Junior!
LET’S BEGIN
Although you won’t win, I’ll tell you how to play
anyway!
Press the ON button to turn the unit on or to wake
the unit from SLEEP MODE. To start a new game,
press and hold the NEW GAME button until the
current game clears, and then I will ask if you are
READY to play. If you’re ready, press the YES
button and think of anything OR look at one of the
ten picture cards for help.
Once you think or choose an object, I will ask you a
series of five questions that begins with “Is it... Ani-
mal?...Vegetable?...Mineral...Other, or Unknown?”
Use the LEFT SCROLL and RIGHT SCROLL buttons
to toggle between the options. When making your
selection, keep in mind that Animal, Vegetable and
Mineral each has a broader meaning. Consider the
object you have selected and think of its primary
substance. For example, if you are thinking about a
“wool sweater,” you should say, “Animal,” because
it’s made of wool, which comes from sheep, which
are animals. You should answer “Mineral” for an
“arrow” because most of its parts are made of metal
and “Vegetable” for a “T-shirt,” because it’s made of
cotton, which is a plant.
There are two ways to select among the first five
options (Animal, Vegetable, Mineral, Other or Un-
known). First, you can answer each question with
YES or NO as I advance to the next question. Or,
you can toggle between these five options by press-
ing the LEFT SCROLL or RIGHT SCROLL buttons to
identify the option that is correct and answer YES.
When I ask the remaining questions, answer hon-
estly by pressing one of the answer buttons (YES,
NO, SOMETIMES, UNKNOWN). If you answered
a question incorrectly, press the UNDO button
ON/YES/
NEW GAME
NO
SOMETIMES
UNKNOWN
UNDO
SOUND
LEFT
SCROLL
RIGHT
SCROLL
PICTURE
CARDS
RELEASE BUTTON
ROTATION WHEEL
RESET